![]() The sound is just as good, you've got your standard, well produced, atmospheric music but what sets this apart is the quality of the voice acting. The graphcis for this game are some of the best you'll see on any console, from the fluid, precise movements of the character models to the small details such as grass waving in the wind, this game is beautifully drawn and animated throughout. While the graphics are cell-shaded throughout the game its not of the kiddie-esque standard we see in many games such as Zelda the Wind Waker, its paler and less vibrant colour palette more closely resembles the manga books and anime movies that are the stylistic roots for many RPG games. Its not bad by any means its just that other games have set a standard and ToS sadly doesn't meet them in this area. The presentation of this game is superb, the cell-shaded graphics are lush and beautiful in all areas.well except one, the world map is extremely basic and quite oft confusing to use. Unlike other RPGs where you get bored because you know whats going to happen next because its been done so many times before, its actually a joy to play through this storyline. Generic set pieces are replaced with newer fresh ideas which goes on to make the plot line so much more intriguing. It doesn't stop there, as you progress plot twists, dummy plots and new plot lines are thrown at you left right and centre. You spend the first 10 hours going through this plotline which just retreads ground from older RPGs, then just before the plot line is finished BAM!! everything you've learned so far is tuned on its head, friends become enemies, enemies become mere pawns, your quest is shown to be a sham and that from the start you've been lied to. The game does start quite generically, every so often a Chosen is born who's duty it is to reawaken the Goddess, your main character LLoyd, who is her childhood friend goes along with them, to protect the Chosen, Collette. Upon starting the game you are given a brief intro to give you a brief explanation of the setting. This isn't just some cheap trick, the quality is that of an anime series such as Naruto, which fits perfectly with the cel shaded graphics of the game. From the moment you put the game in you know you are in for something different, gone are the stale CGI intros that populate every other RPG, here we are greeted with a full blown animated opening sequence. The problem with many RPGs is that they try to beat Square Enix at their own game, every other company's game having their basis firmly in Final Fantasy, thankfully for us Namco don't think that way. With Square Enix still firmly in the Sony Camp it was up to someone else to carry the torch, and out of the darkness came Namco. When was it going to be our turn to have a classic RPG? While Skies of Arcadia was good it wasn't in the same league as Sony's Final Fantasy games and Square Enix, the master of all things RPG, apart from a very positive review by myself, many a forum member was annoyed at the game.
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